About
Where it starts
Artist. Founder. The person behind ODDLOOM.
I'm Léonard, i'm 24. I've been drawing since I can remember and telling stories since before I knew what that meant.
I went to art school in Nantes with one dream: concept art. The crossroads between the two things I loved most drawing and video games. I wanted to build worlds for games the way the artists behind The Last of Us, Red Dead Redemption 2, or Death Stranding had built theirs. I wanted to make things that hit people right in the chest.
The industry said no. Repeatedly. The field was saturated, the doors were closed, and the opportunities never came. For a while, I let it get to me. I stepped back from drawing. From creating. From the thing that made me feel most like myself.
The pivot
I didn't give up on the dream. I changed the door I was knocking on.
I taught myself Unreal Engine 5. Tried to build a game solo. Got far enough to realize the ambition was bigger than what one person could carry alone and that I needed a different angle.
What I kept coming back to was this: I wanted to create characters. A universe. A story that could move people the way the works that shaped me had moved me. Not someday. Now. In a form I could actually control, produce, and share.
So I built ODDLOOM.
About
What ODDLOOM is
The story unfolds through collectible artprint series. Each piece is a fragment. Each collection, a chapter
ODDLOOM is an independent narrative artprint brand. Every print is a fragment of a larger story, a world called Nation, a cast of characters you'll learn to recognize, an expanding lore that unfolds collection by collection.
The idea is simple: you're not just buying a poster. You're buying a piece of a story. Something to hang on your wall that means something that belongs to a universe you can follow, collect, and get attached to.
Each collection is a chapter. Each print, a scene. And beyond the prints, the story keeps growing into games, into formats that haven't been figured out yet, into whatever it takes to tell it right.
About
Why it matters
The works that inspired me didn't just entertain. They stayed. They changed how I saw things. They made me want to create.
That's what I'm trying to build. Not just a brand. Something that earns a place in people's lives on their walls, in their heads, in the part of them that still believes in imaginary worlds.
I'm one person. Stubborn, ambitious, and completely committed to this.
ODDLOOM is the proof.
About
Ready to collect ?
The first collection is live. The story has already started.